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2D/3D Artist

To help us bring our games to life across both mobile and PC platforms. If you're a versatile artist with a passion for both 2D and 3D art, we want to work with you!

Location: Remote

Job Type: Full-Time

About Us:

Lutor Games, founded in 2024, is a startup focused on mobile games with plans to expand into PC gaming. We value creativity, collaboration, and a willingness to learn and teach. Join us to grow with an enthusiastic team!

Responsibilities:

• Create high-quality 2D assets (concepts, UI, sprites, textures)
• Model, texture, and rig low-to-mid poly 3D assets using tools like Blender or Maya
• Work closely with designers and developers to bring assets into Unity
• Help define the visual style of current and upcoming projects
• Maintain consistency across game assets and art pipelines

Requirements:

• Proficiency in at least one 2D art tool (Photoshop, Krita, etc.) and one 3D tool (Blender, Maya, etc.)
• Understanding of game art pipelines and asset optimization
• Ability to work across different styles (cartoony, stylized, semi-realistic)
• Strong communication and teamwork skills
• A solid portfolio showing both 2D and 3D work

Bonus Points:

• Experience with Unity
• Animation or VFX skills
• UI/UX design experience

What We Offer:

• Creative freedom and ownership of your work
• A chance to shape the visual identity of our games
• Remote and flexible work culture
• Opportunity to grow with a passionate, supportive team

Salary:

Lutor Games is a new indie studio. At this stage, we work on a revenue-sharing model — no monthly salaries yet. Everyone earns a fair percentage from the projects we build and launch together. If we succeed, we succeed as a team.

How to Apply:

Send your resume and portfolio to career@lutorgames.com or fill the Contact Form

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